Twins has got an effective range of 40 meters and infinite ammo. In Tanki Online this gun is the true king of the Deathmatch mode thanks to its ability to fire constantly and the fact that there’s no need to recharge. The purchase of the inexpensive Twins gun early in the game is an excellent investment of crystals, especially if you like Deathmatch mode.
Description in Garage
A gun with unlimited firing duration. Effective at short to mid range. Its high rate of fire makes it ideal for supressing enemies. Works well with any hull.
Table of characteristics
Min damage — minimum damage dealt to an enemy tank per one shot of the turret.
Max damage — maximum damage dealt to an enemy tank per one shot of the turret.
Reloading (msec) — pause between shots.
Projectile speed (m/sec) — speed of the turret's shell.
Projectile radius (m) — radius from the projectile's center to its side.
Range of max damage (m) — distance at which the turret deals its full damage. If the distance is bigger than the max damage range, the damage constantly decreases till the minimum damage range.
Range of min damage (m) — distance at which the turret's damage stops decreasing. If the distance to the target is bigger, damage will be dealt according to "weak damage" parameter.
Weak damage (%) — the % of normal damage dealt to an enemy at distances bigger that minimum damage range.
Rotation speed (deg/sec) — maximum speed the turret can turn at.
Rotation acceleration (deg/sec²) — acceleration of the turret getting to its maximum rotation speed.
Auto-aim upwards (deg) — angle of auto-aim if a target is above the turret's horizontal plane.
Auto-aim downwards (deg) — angle of auto-aim if a target is below the turret's horizontal plane.
Impact force — physical impact of a turret's projectile on enemy tanks when hitting them.
Recoil — physical impact of the turret on itself when shooting.
|Price of modification|
|Minimum damage (hp)|
|Maximum damage (hp)|
|Rotation speed (deg/sec)|
|Rotation acceleration (deg/sec²)|
|Range of min damage (m)|
|Projectile speed (m/sec)|
|Weak damage (%)|
|Range of max damage (m)|
|Projectile radius (m)|
|Auto-aim upwards (deg)|
|Auto-aim downwards (deg)|